Technology advancement isn’t only geared toward productivity. Companies around the world are also leveling up consumer entertainment, and Sony Interactive is taking that to heart. Here are a few of Sony’s recent patents that protect futuristic technology found right inside our homes.

VR Body Tracking without External Sensors

The VR Body Tracking without External Sensors patent, published on September 15th, 2020, protects the technology of sensor assemblies that engage with an individual’s body. These assemblies are comprised of accelerometers, magnetometers, and gyroscopes. With each assembly capturing data, the orientation of the individual’s body can be computed. Since the body is composed of fixed bars and ball joints, the positioning of the body can be determined through the data captured by the sensors. Once the positioning has been determined, the body is then translated into a virtual setting by assuming infinite gravity, building the body from the ground up. This technology is typically used in virtual reality location-based entertainment and motion capture.

virtual reality

Source: Found in ktMINE Search App

Tracking Using Retroreflectors Mounted on a Head-mounted Display

The next patent, Tracking Using Retroreflectors Mounted on a Head-mounted Display, was published November 10th, 2020. This patent covers a system that is composed of several elements, each of which is utilized in conjunction with the others to create a view in a virtual space. The head-mounted display, or HMD, contains retroreflectors and an emitter/detection unit. An emitter beam will continuously scan the provided environment for recurring patterns and translate them into a view of a virtual environment using the detector unit. The view configured is determined by the orientation and movement of the HMD. As an individual changes position or direction, the view in the VR space will reflect the same movement.

VR

Source: Found in ktMINE Search App

Pressure Sensing to Identify Fitness and Comfort of Virtual Reality Headset

Finally, Pressure Sensing to Identify Fitness and Comfort of Virtual Reality Headset was published on November 24th, 2020. This patent protects technology that ensures a computer gaming headset is being worn properly. Either a motion sensor, pressure sensor, or stretch sensor is incorporated to notify the user of proper positioning for comfort and safety purposes. There is also a camera that captures an image of the wearer and analyzes the image to determine the proper fit of the headset.

virtual reality

Source: Found in ktMINE Search App

The emerging technology of today is aptly applied to the productivity and the improvement of our lives. However, entertainment is not to be overlooked. Sony Interactive is patenting technology to improve the time we have dedicated to entertainment and making our everyday life a picture of the future.

Hunter Calvert

Hunter Calvert

Hunter Calvert, ktMINE Business Development Representitive

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